* Combustion: if the target is affected by Searing Pain or Ignite, consumes these effects and decreases fire resistance by 33% for 10 sec. THE FORGOTTEN CRYOMANCER is the first of a series of builds for The Elder Scrolls V: Skyrim based on the excellent Forgotten Magic Redone mod. A lot of FMR spells and Ordinator perk effects know how to play together right from the get-go, but there's a stubborn few things that refuse to line up. So unless someone makes a patch for it, you either choose between Spell Research content in containers and for random loot, or for Requiem content, depending on load order. * Unleashed Storm: If killed by Electric Charge, the target will explode in 5 sec, causing massive damage to anyone nearby. * Swift Recharge: Healing spells cost nothing for 5 sec after translocation. Update 2/12/19 - I believe there's still a few things that could get patched, but it's been more than a year since I've had Skyrim even installed so I'm gong to call this good. Fire Blast: Destruction ApprenticeInstantly blasts the target for 30pt of fire damage.Upgrades:* Searing Pain: chance to ignite the target for 5 sec. The way it was implemented would constantly drain 20 life from you in combat every second, making it effectively suicide. Center selection box show 'files this mod makes conflicts with'. Log in to view your list of favourite games. If so, either reorder in the left pane so forgotten magic overwrite the conflicting mod, or find the conflicting mod in the left pane of main mo window, rightclick, information, find conflict pane. Go to topic listing. Removed the 20 life cost from Deathly Pall's Enslave Spirit, since it was endlessly triggering and killing the caster. * Hot Streak: chance to decrease the magicka cost of Fire Blast by 70% for 8 sec. 30 sec. * Chain Lightning: strikes the target with Chain Lightning.Storm Armor: Alteration AdeptImbues the caster with electricty, increasing shock resistance by 30% for 60 sec.Upgrades:* Lightning Conductor: reduces cost of shock spells by 15%. * Ride the Wind: increases movement speed 50% outside combat. This mod aims to fix that, because just one spell effect is never enough. 15 sec. * Cremation: deals double damage to targets affected by Combustion. I'll still be around to answer questions and offer support though. * Magnetic Charge: instantly draws the target to you. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. Halgari joins Nexus Mods to help shape the future of Vortex. * Impact: chance to knockback the target. Creates emergent stories of revenge. * Molten Core: if the target is affected by Searing Pain or Ignite, increases doppelganger damage by 50%. * Stormbringer: when hit while channeling Skyfall, strikes the attacker with lightning. * Oscillation: Increases the discharge damage by 5% per each storm shard you have in your inventory. as long as the target attacks the doppelganger. * Disarm: chance of disarming the target. Fire Blast, Conflagrate, and Meteor Shower can now properly trigger Scarring Burns, Conflagration and Scorched Earth (if they're disintegratable).Skyfall and Lightning Strike (the initial hit, not chain jumps) can now properly trigger Static Field, magnetize and Stormblast. Changed the description for Holy Bolt so that it could be read without a magnifying glass. Once inside, you will find an abandoned township under the ground, with no life at all save for bats and skeevers. Consumes a storm shard. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. Copyright 2022 Robin Scott. * Fire Bomb: if the target is affected by Searing Pain or Ignite, turns them into a living bomb which will explode 5 sec. Copied from original mod page by original author sward66. All functions stated to work, will actually work. Any help? away. * Avatar of Storm: increases shock damage by 25%, increases Stormstrike duration by 4 sec. * Fragmentation: each meteor explodes on impact. * Negation: Grants you immunity to physical damage for 4 sec after translocation. The area is strewn with burnt corpses, and the atmosphere is one of abandonment. Everything else is nice, but not strictly necessary. * Intense Flames: increases Searing Pain and Ignite damage by 100%. Aug 16, 2021 212 Dislike Share PCoutcast 8.74K subscribers THE FORGOTTEN DRUID is the second of a series of builds for The Elder Scrolls V: Skyrim based on the excellent Forgotten Magic. Reloading a save is the easiest way to do it. * Phoenix' Gift: If cast while your health is below 15%, fully restores your health. By Kriptonix, August 17, 2014 in Skyrim Technical Support. * Electrification: Applies Stormstrike on discharge. * Lightning Field: restores 12-16 magicka every 3 sec. cooldown between translocations.Upgrades:* Storm Shield: Grants you immunity to magic for 4 sec after translocation. * Storm Blast: explodes on impact, causing shock damage to nearby targets. https://imgur.com/gallery/9EvT6iZ Hi, Forgotten Magic was released recently for SE, and i am hesitant to use it alongside Apocalypse. The ability "Phoenix Strike" was amazing and it took me a minute to think about some kind of mythical elite elven warrior (elven armors and helmets use Eagle as symbol which is linked to Auri-El and . Thanks for watching our Skyrim Mod Spotlight!Like us on Facebook! Forgotten Magic Redone: Pyromancer Spells. Help with Forgotten Magic Redone. Winter woe now has it's effects tied into hazard it spawns, rather than it's damage dealing spell for a much cleaner implementation. Install hundreds of mods with the click of a button. * Electrify: decreases target shock resistance by 30% for duration. * Chain Reaction: The discharge triggers uncontrolled electric bursts that hit anyone near the initial target. * Static Drain: burns up to 10 magicka per tick, causing the same amount of damage. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. Removed the 20 life cost from Deathly Pall's perk Enslave Spirit. Espaol - Latinoamrica (Spanish - Latin America). upon landing.Electric Charge: Destruction AdeptA spell that sneakily applies an electric charge to the target, which you can later discharge with a separate hotkey.Upgrades:* Amplify: Increases the damage by 100% if you hold the discharge key for 3 sec. With shock you almost never find a resistant enemy. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. * Equilibrium: On translocation, restores mana and stamina equal to 10% of your total amount of mana and stamina multiplied by your Storm Affinity. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. cooldown. Shadow of Skyrim - Nemesis and Alternative Death System Makes every enemy that defeats you into a unique Nemesis. Not to say that I won't come back in time to pick this up again, but for the immediate future this is what it is. * Dense Smoke: turns you invisible for 20 sec. * Armageddon: if the target is killed by meteors, increases your spell damage by 50% for 10 sec. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Fixing the code would have been a lot of trouble, so I just removed the cost. * Backdraft: chance to knockback the target. In that case, the Forgotten Magic spells really shine as what they were designed to be: Spells akin to your "Signature Skills" or "Class Powers" that are your character's main tools. Install hundreds of mods with the click of a button. * Pyromaniac: increases damage by 50% and magicka cost by 25%. Crypto The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Log in to view your list of favourite games. Not really, but does anybody actually read these? Phoenix Strike: Destruction Adept (lesser power) Charges at the enemy, knocking them down. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. * Inflame: Sends forth a wave of fire on impact. * Jolt: knockdown the target. * Back Draft: Teleports to your initial position on impact. * Electrify: decreases target shock resistance by 30% for duration. * Raging Skies: increases damage by 25% while outdoors. Standards must be upheld. * Phase Shift: decrease damage taken by 50% for 4 sec. * Concussive Blast: when hit by a power attack, knocks the attacker back. * High Voltage: deals extra damage equal to 5% of current magicka on each tick. Meanwhile you're doing massive damage, never missing because it's lightning fast, with a surprisingly good set of utility. * Storm Shard: if target dies under Stormstrike, awards a storm shard, which may be used by other Electromancer spells.Lightning Strike: Destruction AdeptStrikes the target with lightning, causing 50pt of health damage and half that to magicka.Upgrades:* Ionization: chance to strike the same target twice. Does not work on dragons, undead, or machines.Upgrades:* Intensity: doppelganger deals 30% more melee damage. Log in to view your list of favourite games. * Emberstorm: does double damage if the target is affected by Searing Pain or Ignite.Meteor Shower: Destruction AdeptSummons 3 meteors down on the target, each causing 50pt of fire damage. Ice Lance and Frost Bomb Woe can now properly trigger Frostfall and Shatter. Following on from the Forgotten Magic mod, the arcane arts have now been mastered. * Sudden Strike: strikes the nearest enemies with chain lightning while active.Skyfall: Destruction ExpertCauses 50pt shock damage to all targets in a 20 ft. radius.Upgrades:* Thunderstorm: increase explosion radius by 10 ft.* Lightning Burst: double damage if landing from maximum height. While other magic mods oftentimes introduce hundreds of different spells (which can be a bit overwhelming) this mod takes a different approach. * Phantom Pain: target takes 5-10 damage per sec. Forgotten Magic Redone SE: Pyromancer Spells. Does not work on targets with more than twice the caster's total health. cooldown. It's on my "To-do when I learn scripting" list. * Static Barrier: when affected by movement impairing effects, decreases magic damage taken by 50% for 5 sec. * Magnified Charge: deals 38-45 extra damage to distant targets. * Cascade: deals extra 35-135 damage to enemies within 10 ft.* Polarization: applies Stormstrike to all affected targets. * Obscured Visibility: gives 40% chance of negating a ranged attack. The author claims that the leveled lists of Requiem and Spell Research can be merged with a bashed patch, but I suspect this will break . * Heart of Fire: increase damage and magicka cost 50%. Forgotten Magic Redone SE brings you some of the most comprehensive and intriguing spells for Skyrim to date! * Cyclonic Fury: If the target has been killed by Electric Charge, awards a storm shard.Stormgate: Alteration AdeptCreates a mystical portal at the caster's location for 60 sec. Shadow of Skyrim is Out Now! The powerful open-source mod manager from Nexus Mods. as long as it is not attacking the caster. Requires a storm shard. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. All rights reserved. * Gathering Storm: has a chance to award a storm shard whenever you cast a shock spell. * Vanquish the Weak: paralyze enemies with less than 50% health for 3 sec., with a 20 sec. An Illusion-based. Requires a storm shard. THE FORGOTTEN MYSTIC is the fourth of a series of builds for The Elder Scrolls V: Skyrim based on the excellent Forgotten Magic Redone mod. * Purge: deals extra damage to summoned targets, equal to 20% of current magicka. * Blazing Speed: increases your movement speed by 33% for 6 sec. This author has not provided any additional notes regarding file permissions, This author has not credited anyone else in this file, This mod is opted-in to receive Donation Points. Stacks up to 3 times. * Firestarter: chance to cast Fire Blast twice at no cost. * Backdraft: chance to knockback the target. * Static Drain: burns up to 10 magicka per tick, causing the same amount of damage. 30 sec. Hey, really dig what you've done to fix up Forgotten Magic. for 6 sec.Upgrades:* High Voltage: deals extra damage equal to 5% of current magicka on each tick. http://twitter.com/brodualForgotten Magic . There has been an update to Forgotten Magic which included fixing a bug. The idea to have a character built around the theme of the Phoenix was appealing for 3 years after i discovered the Forgotten Magic Redone mod. cooldown. All rights reserved. The mod author is slightly abashed, and now cares even more about doing a good job. * Combustion: if the target is affected by Searing Pain or Ignite, consumes these effects and decreases fire resistance by 33% for 10 sec. Does not work on dragons and giants, and the target must be at least 30 ft. * Intense Heat: increases damage and magicka cost by 25%. * Squall: deals 30-40 extra damage to targets affected by Stormstrike. * Molten Skin: Reflects 100% of melee damage for 10 sec. Consumes a storm shard. GiveAFck_script.pex will continue to trigger on bug reports. Copyright 2022 Robin Scott. cooldown. All the assets in this file belong to the author, or are from free-to-use modder's resources, You are not allowed to upload this file to other sites under any circumstances, You are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You must get permission to earn Donation Points for your mods if they use my assets, Forgotten Magic Redone - Ordinator Compatibility Patch Deutsch 1.31. Forgotten Magic was the same for me, with Healing Touch, Arcane Weapon, and Earthbound Weapon being pretty irreplaceable. Copyright 2022 Robin Scott. * Electrocute: instantly kills an enemy with less than 25% health, consuming a storm shard. Upgrades: * Flare: Staggers all targets in a 10ft radius * Flame Rupture: If the target is immune to knockdown effects, deals 160-220pt fire damage to that target. * Cyclone: decreases the casting cost of Stormstrike and Lightning Strike by 50% for 10 sec. * Cremation: deals double damage to targets affected by Combustion.Conflagrate: Destruction AdeptHurls a fiery bolt at the target, causing 60pt of fire damage.Upgrades:* Ignite: chance of igniting the target for 5 sec. 2 min. * Burning Fury: Reduces the cooldown period to 20 sec. If the effect ends with caster below 50% health, restores an additional 10% health.Salamander Touch: Destruction AdeptA fiery aura shimmers off your skin, burning those who get too close.Upgrades:* Salamander Heart: +25% fire spell damage and +50% cost* Salamander Scales: 10% damage reduction* Ignition: chance of affecting attacker with Searing Pain* Lingering Burn: 20-100% longer duration (scales with spell level)* Live Coals: 5-25% cost reduction for fire spells (scales with spell level)* Firebreak: 30-50% fire resistance (scales with spell level)* Purifying Flame: 50% resistance to poison and disease* Firebrand: imbues your weapon with salamander flame* Tinder: 25% reduction in fire resistance for nearby targets* Terrible Flame: chance of triggering fear when attacker health below 50%.Phoenix Strike: Destruction Adept (lesser power)Charges at the enemy, knocking them down. * Dehydration: if the target is affected by Searing Pain or Ignite, consumes these effects and stuns the target for 3 sec. Only works if cast within 5 sec after translocation. However, if you play a game that is full of enemies at vanilla or near-vanilla levels, these will be pretty much spammable instant win buttons when fully upgraded. Log in to view your list of favourite games. All rights reserved. Install hundreds of mods with the click of a button. * Inner Fire: gives the doppelganger the Fire Cloak spell. Does not work on dragons. * Scorch: Applies Ignite to the target on impact. * Microburst: radiates a wave of electricity when you get hit, causing shock damage to all nearby enemies. Tackle it when everything else works 100%. Forgotten Magic Redone SE: Electromancer Spells. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. * Impulse: each meteor has a chance to knockdown the target. There is a 10 sec. For now, that s**t causes my eyes to bleed and makes me feel very bad about my general intelligence level. Halgari joins Nexus Mods to help shape the future of Vortex. Does not work on Dragons. Getting effects stuck to you is an annoying vanilla bug. Fixed a section of code in the Frost Bomb script that was keeping Ice Flow from working properly, it should now trigger AoE casts as intended. * Unrelenting Flame: deals additional damage equal to 8% of your current magicka. * Immolate: decreases target melee damage 30% for duration. * Havoc: deals additional damage if the target is not attacking the caster. * Flame Surge: each meteor has a chance to launch an additional meteor if the target is below 50% health.Doppelganger: Illusion ApprenticeCreates an illusionary copy of the target for 15 sec. * Flamestrike: each consecutive Conflagrate deals 10% more damage for 6 sec. THE FORGOTTEN MYSTIC is the fourth of a series of builds for The Elder Scrolls V: Skyrim based on the excellent Forgotten Magic Redone mod. Does not work on Dragons. * Annihilation: Electrocute does not require a storm shard to trigger, and works on targets with 35% health or less. Fire Blast's second free hit from Firestarter won't randomly apply fire perks to anyone within 15 feet anymore. cooldown. * High Voltage: Stuns the target for 3 sec on discharge. It overwrites a lot of leveled lists. * Inferno: Sets the ground on fire for 10 sec. Conflagrate's 'Fire Bomb' upgrade will now properly trigger fire perks in the same manner as other bomb spells. * Brimstone: decreases target fire resistance 15% for duration. Your mother and I still love you. THE FORGOTTEN ELECTROMANCER is the third of a series of builds for The Elder Scrolls V: Skyrim based on the excellent Forgotten Magic Redone mod. Copied from original mod page by original authorsward66.Fire Blast: Destruction ApprenticeInstantly blasts the target for 30pt of fire damage.Upgrades:* Searing Pain: chance to ignite the target for 5 sec. * Firestarter: chance to cast Fire Blast twice at no cost. * Inflame: Sends forth a wave of fire on impact. * Wild Fire: increases your fire damage by 25% for 10 sec. * Recharge: restores 10-15 magicka per affected target. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Phoenix Strike won't trigger any fire perks, sadly. * Volatility: each meteor has a chance to kill a target below 30% health. Upon pressing the hotkey (default: G), teleports the caster to the portal. Install hundreds of mods with the click of a button. * Straying Gateway: Pressing the hotkey within 5 sec after translocation, moves the stormgate to your initial position. * Deadly Pulsation: Chance to instantly kill the target. Valve Corporation. Copied from original mod page by original authorsward66.Stormstrike: Destruction ApprenticeCharges the target, causing 8pt of shock damage per sec. Halgari joins Nexus Mods to help shape the future of Vortex. upon landing. I love the mod but I don't know how to get rid of the flames effect from Phoenix strike. The scripted upgrades "Divine Plea", "Nature's Touch", and "Last Hope" have been changed as well. * Grounding: deals 45-68 extra damage to targets wearing heavy armor. Any help? Spells that rely on scripts to determine their magnitudes such as Holy Bolt and Electric Charge have now been recoded to calculate in masteries and perks from their appropriate trees. * Blazing Tempest: deals additional damage equal to 12% of your current magicka. Only usable outdoors.Upgrades:* Ignition: each meteor has a chance to apply Searing Pain. All rights reserved. * Resonance: Causes your next Electric Charge to deal an additional 50% damage. cooldown.Upgrades:* Flare: Staggers all targets in a 10ft radius* Flame Rupture: If the target is immune to knockdown effects, deals 160-220pt fire damage to that target. In Skyrim this translates to afflicting enemies with a wide array of status ailments, via magic, that force enemies to fight with some pretty severe handicaps. * Pyromaniac: increases damage by 50% and magicka cost by 25%. * Supercharge: if target dies under Stormstrike, increases shock damage by 50% for 10 sec. Copyright 2022 Black Tree Gaming Ltd. All rights reserved. All rights reserved. I show you around the well developed spell mod Forgotten Magic, and how to get started. Upgrades: * Flare: Staggers all targets in a 10ft radius * Flame Rupture: If the target is immune to knockdown effects, deals 160-220pt fire damage to that target. If you're still looking to improve it further, there's a long known bug where Forgotten Magic will disable the dual cast multiplier on Illusion spells. Page 108 of 264 - Forgotten Magic Redone - posted in File topics: Can someone please help , i used the phoenix strike spell and now there is a fire effect and sound stuck on my player , i searched forums but i cant get it off PLEASE HELP its very annoying and i'm lvl 145 i dont wanna start over Halgari joins Nexus Mods to help shape the future of Vortex. Removed the triggers on Conflagrate's "Fire Bomb", as they were causing weird bugs in script-heavy situations. The powerful open-source mod manager from Nexus Mods. * Intense Flames: increases Searing Pain and Ignite damage by 100%. Phoenix Strike's "Flame Rupture" effect will now proc fire perks. 30 sec. Copyright 2022 Black Tree Gaming Ltd. All rights reserved. later. Subscribe to see more Skyrim mod videos - about 3-5 HD, high quality videos every week, and su. Note: I use ordinator and encountered people talking about it on an enairim related forum. * Cauterize: restores health equal to 2% of target's total each second for 10 sec. Copyright 2022 Black Tree Gaming Ltd. All rights reserved. Updated MCM descriptions on affected upgrades to note the scaling and perk tie-ins. cooldown. * Refraction: when target takes damage from your shock spells while affected by Stormstrike, restores 20-30 magicka to you. * Shocking Pulse: Briefly stuns anyone in the area you translocated from. 30 sec. The main purpose of this patch is to attach the keywords to various elemental spells so Ordinator's elemental destruction perks will still work fine with them, meaning for example when you hit someone with a Phoenix charge and it sets the ground on fire, it might set off a Cataclysm and also send them flying. Do it: deals extra damage equal to 8 % of current magicka stormgate to your initial position impact! 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